![]() ![]() And even the monsters offer a distinct design language which transcends the usual alien-zombie-terrorist enemies found in other shooters. The love or obsession for details of the developers is evident at every corner. The (often rather linearly designed) levels drip with smaller and larger objects. But our favorite was the industry-leading scene lighting which falters neither underground nor on the surface.Īnother thing about the atmosphere is the level of details. ![]() Graphics quality is almost always top-notch (with the exception of facial animations), no matter whether we are looking at the textures, the number of polygons or light, fire, particle and shadow effects. Although graphics fetishists might not be too impressed ( "Metro 2033" had been almost as visually stunning as "Last Light"), we are. How exactly does 4A Games manage to create such a consistent, credible game world where many other studios have failed? On one hand, it's all about excellent technology. Some players may feel reminded of the visual aesthetics of the "Stalker" series - this is no coincidence, since many developers of "Metro 2033" and "Last Light" had been involved with "Stalker" in the past. Only few first-person shooters manage to create a more immersive experience. As in the first part, we slip into the role of the nearly 20-year old Artyom who has to survive in this harsh and hostile environment.Īs expected, "Last Light" inherits one of the strengths of its predecessor: The extremely intense atmosphere. Among others, there are fascists ("Reich") and communists ("Reds"), but the subway tunnels are also populated by numerous horribly mutated creatures which are hostile towards the protagonist as well. This harsh existence without daylight or enough food is made even worse by a number of rivaling factions. After a nuclear war that has laid waste to Russia, the remaining humans try to hide underground. Missile base? "Dark Ones"? Without a fast-paced introductory video describing the preceding events, those who didn't play the first part would not be able to follow the plot.Īs the title implies, "Metro" takes place in the tunnels of Moscow's subway system. After the conquest of the missile base D6 and the subsequent proceedings, we are supposed to locate the (allegedly) last survivor of the ominous "Dark Ones". Last Light continues the storyline told in its predecessor seamlessly. I also tried deleting the user.cfg multiple times.For the original German review, see here. I not had any trouble on any other game regarding this. Windowed mode I don't really enjoy using for games like this. It looks like this is also happening with Last Light.ĭoes anyone know any solutions to this besides attempting what I already tried with the user.cfg and read only? That seems to be the only thing I could find online. I made sure I only had one version installed so it wouldnt get confused there. I also like to add I tried using both the GOG and Steam versions of this, I don't remember having this problem in the past and certainly didn't on the original Metro 2033. With read only on it doesnt change what the file says but it ignores what the resolution is set to. Without read-only the one in C:\Users\-username-\AppData\Local\4A Games\Metro 2033 gets changed by the game to what the game's resolution is at. Tried with every single user.cfg (they all now say the same thing). So basically, I can't change the game resolution to 1920 x 1080 on fullscreen. Something to note, the ingame settings still show 1680 x 1050 despite the windowed one being in 1920 x 1080. Doesn't look like theres a borderless option. However that means I get the taskbar appearing at the bottom along with the desktop if I change the resolution. I have found one fix for this so far, if I change fullscreen to off in user.cfg so its windowed, this works. I made sure to double check that the user.cfg files were read-only. However whenever I launch the game it still doesnt go to this resolution (I have confirmed using some recording software). I have gone in the user and changed the resolution so it looks like the below. I tried googling around and found some things to try such as editing the user.cfg, I understand there are multiple ones. Ingame the max the resolution will go to is 1680 x 1050. However I've started having an issue with the resolution not going to my native resolution of 1920 x 1080. I recently wanted to go back to Metro as I love this series nearly as much as the S.T.A.L.K.E.R. ![]()
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